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Main View Window

 

Main View Window

Tool palette and three toolbars. Buttons on toolbars are user adjustable.

OpenGL viewer: wireframe, colors, textures.

Parallel and perspective views.

Open File With Options

 

Open File With Options

Select type of 3D file to read.

Modify all input file parameters.

Batch Convert

 

Batch Convert

Read a list of files and save to the same file format.

Save File With Options

 

Save File With Options

Select file format type for saving.

Set output scale factor and all other parameters required for saving the file.

Segments Per Arc

 

Segments Per Arc

Set the number of segments per arc size for DXF entities.

Color Map

 

Color Map

Set RGB colors for background, DXF drawing pens, avatars and OpenGL drawing pens.

DEM Landscape Color Map

 

DEM Landscape Color Map

Set the RGB parameters for all colors used when displaying and editing landscapes.

Select Layers

 

Select Layers

Select and deselect individual layers for export.

Blocks are selected similarly.

File Extensions

 

File Extensions

File extensions for reading and saving the various file formats.

Layer Attributes

 

Layer Attributes

Set material attributes for each layer.

Align Surface Normals

 

Align Surface Normals

Adjust surface normals to make all triangles visible in one sided rendering.

Merge Duplicate Vertices

 

Merge Duplicate Vertices

Option 1: merge vertices that have exactly the same X, Y and Z coordinates.

Option 2: merge vertices that are close together using a user specified distance for the X, Y and Z axes.

Extrude Text

 

Extrude Text

Select TrueType font and text.

Set extrusions, facing, points, etc.

Extrude Dialog

 

Extrude Dialog

Control bevels and extrusions using text entry.

Load, edit and save bevels.

Extrude Using the Mouse

 

Extrude Using the Mouse

Controls for editing bevels and outlines displayed in the view window.

Use mouse to make changes in view window.

Avatar and Animation

Avatar and Animation

Set tags and build hierarchy.

Set and test joints for avatars.

Create animations.

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