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Changes to the Program
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Version 2.4: released June 18, 1998
- Added preliminary read and write support
for RealiMation, Version 4.1, files. Work on this format
will be completed in version 2.5
- Added preliminary read support for Lightscape
files. Work on this format will be completed in version
2.5.
- If a 3D Studio file contains material
descriptions, the rgb color is taken from the material
description and assigned to the layer.
- Now adjusting for a different coordinate
system when reading and writing VRML files.
- Fixed Problem: Correct colors were not
written for 2D lines in a VRML file. Correct colors were
not displayed for 2D lines read from a VRML file. 2D
lines were not read from a Version 1.0 VRML file.
- Added a simple command line interface
to read one file and save it as the last file type saved
in the at3d.prefs file.
- Fixed Problem: In batch mode, the 3D object
data could not be written to some file formats such as
VRML
- Fixed Problem: A DXF pen number greater
than 255 caused a crash.
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Version 2.3: released October 28, 1997
- Changed security so that the ASCII codes
for the password can be used instead of the password
to activate the save module.
- Fixed two problems when reading 3D Studio
ASCII files: Could not read a file that started with
a blank line and found a period after "Tri-mesh"
instead of a comma.
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Version 2.2: released October 16, 1997
- Added options to the security system so
that the program can be moved between folders on the
same computer or transferred to another computer system.
- Added support for 3D Studio .prj files.
- Added support for XYZ files. This is an
ASCII file which lists the x, y and z coordinates of
an M by N array of vertices. After the coordinates are
read, they can either be saved as a polyline mesh to
a DXF file or converted to a 3D object which can be written
to any supported file format.
- Added read support for United States Geological
Survey (USGS) digital elevation model (DEM) landscapes
and GTOPO30 landscapes.
- A new menu item, Edit->Object, has
been added. Permanent changes to the database can now
be made for the entire object. The object can be repositioned,
scaled, mirrored and rotated on any axis in 90 degree
increments.
- Batch mode was changed so that a series
of DXF files can be read and automatically extruded and
aligned and saved as new files. Top and bottom faces
can be added / deleted from all extrusions done in batch
mode. For a polyline used for the upper and lower bevel
profiles it is hard to specify the starting end of the
polyline in AutoCAD. It is possible to extrude all possible
combinations of upper and lower bevels by switching the
starting end on the polyline automatically.
- Extrude TrueType font module has been
changed. Text can still be converted to a 3D object but
know the text can also be converted to a 3D stencil.
Both the 3D regular object and the stencil can be created
at the same time so that the text can be made to appear
as though it was embossed onto a surface.
- Fixed Problem: When the 'By Color' check
box was selected in the 'Save Object As' dialog box,
this feature did not work correctly for all file formats.
- Added write support only for POV-Ray Version
3.0 files.
- Added read / write support for VRML 1.0
and 2.0 files in ASCII format. The read module will fail
when reading some VRML files as not all the possible
conditions have been supported.
- Fixed Problem: trueSpace 3 files could
not be read.
- Fixed Problem: When saving files the center
point was not subtracted correctly from the coordinates.
- Fixed Problem: Surface normals were set
correctly in the alignment module but were then written
in the wrong order to a 3D Studio file making all faces
invisible.
- Fixed Problem: When the 'Flip YZ' check
box was checked in the 'Save Object As' dialog box, the
Y and Z coordinates were not exchanged with each other
when writing DXF files.
- Added read / write support for StereoLithography
files.
- Fixed Problem: Some LightWave files contained
surfaces with duplicate names which caused a crash after
the file was read. Duplicate names for surfaces are now
detected.
- Fixed Problem: When a file was written
and an object with too many vertices, edges or faces
was split into two or more objects, the attributes from
the original layer were not copied to the new layers
that were created for the new objects. Also there was
a problem with duplicate names being created for some
layers.
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Version 2.1: released June 16, 1997
- Added support for the new file format
for Imagine which allows the vertices, edges and faces
to exceed the 30k limit. The new file chunks PNT2, EDG2,
FAC2, CLS2, RLS2 and TLS2 which replace chunks PNTS,
EDGE, FACE, CLST, RLST and TLST are supported. The new
file chunks SHP2, SPC2 and PRP2 which replace chunks
SHAP, SPC1 and PRP1 are not supported.
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Version 2.0: released May 13, 1997
- A security system was added so that a
fully working version of the program could be released
for an evaluation period. A password enables the program
after the trial period has expired.
- Adjacent and coplanar triangles can be
combined to form quads (4 sided polygons). The four sided
polygons can be saved to various file formats.
- DXF files can be read and stored as four
sided polygons. The four sided polygons can be saved
to various file formats. Lightscape prefers to use DXF
files that contain 4 sided polygons.
- Fixed crashing problem with an Imagine
file that did not contain a NAME chunk.
- A text string can have a TrueType font
assigned to it. The text can be converted to a 3D outline
which can be sub-divided into triangles and then extruded
with an unlimited amount of bevels used.
- Read / Write support (very limited) for
Wavefront files was added.
- Read / Write support for trueSpace files
was added.
- Read / Write support for 3D Studio files
was added.
- AT3D preferences file is now at Version
3.
- Landscapes in the form of digital elevation
map (DEM) files from Scenery Animator and VistaPro can
be exchanged with one another and written to other 3D
formats. DEM data can be modified before the data is
saved.
- IFF or BMP files can be converted to landscapes
or to 3D outlines.
- Landscapes can be modified by making changes
on a 2D contour map.
- Outlines from IFF or BMP files and simple
polylines from DXF files can be extruded with unlimited
number of bevels applied. A modeler was added to aid
in designing the bevels.
- Viewer changed. 3D objects when rotated
with the mouse are shown as boundary boxes for quick
positioning.
- Internal program data storage was changed
to make it easier to design the modeler for the extrusion
bevels. Memory allocation and deallocation speed is faster
also.
- Merge function added which removes duplicate
vertices, edges and faces.
- Align function added which semi-automatically
orients surface normals so that faces can be made visible
in LightWave and VideoScape.
- 2D and 3D entities are now read and written
to all 3D file formats.
- Improved routine (but still too slow)
for sub-dividing LightWave or VideoScape multi-sided
polygons into triangles.
- When a LightWave or VideoScape file is
read the polygons are sub-divided into triangles and
also kept in their original form (as is). The as is polygons
can be rewritten to LightWave or VideoScape files as
the original multi-sided polygons.
- Surface details are now read from LightWave
or VideoScape files and converted either to lines or
to triangles.
- Fixed crashes that occurred when reading
some LightWave files.
- Support for DXF files from Corel Draw.
Polylines from Corel Draw appear to be closed but they
are not. Turn on the toggle for automatically closing
simple polylines before reading the DXF file from Corel
Draw. Polyline is now closed. When the file is saved
to LightWave the DXF closed polyline is saved as a proper
multi- sided polygon rather than as a series of lines.
Two or more polylines that are completely inside one
another can be joined together. For example, the capital
letter 'D' consists of two polylines. Select these two
polylines and then join them to create only one polygon.
Any polygon can be sub-divided into triangles.
- Fixed three problems with INSERTing blocks
from DXF files:
- Blocks inserted inside blocks did not
work sometimes.
- Some blocks were inserted in the wrong
location.
- Rotated arrays of blocks were not positioned
correctly.
- Minor changes to facilitate the reading
of DXF files that were not created by AutoCAD.
- Added additional support for special DXF
to DXF transfer.
- Fixed problem with not allocating the
correct number of vertices when converting DXF arcs.
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